#ifndef ALWINDOW_H
#define ALWINDOW_H

#include <QWidget>
#include <game.h>
class alwindow : public QWidget
{
    Q_OBJECT
public:
    explicit alwindow(QWidget *parent = nullptr);
    game * gamescene = NULL;
    int length = 10;
    int width = 10;
    int num = 5;
    game * getpoint();
signals:
    void finished();
    void levelsceneBack();
public slots:
};

#endif // ALWINDOW_H
